Version 0.5 Features Selection is clearer thanks to a new wireframe overlay. Added an option in Scene Structure panel to display the wireframe overlay on the selected object. The render resolution has been increased to 1920x1080 pixels. Minor tweak in rendering performances resulting in a better quality with a smaller computational effort. Imported meshes can now be moved, rotated and scaled. A moved object can be reset to its initial coordinates. Known Limitations Some float inputs may still yield an unespected result when using comma or dot It is not possible to exclude a light panel from the direct camera rays Transparent materials support is under investigation.
Version 0.4 Features Lighting data is now saved in the project file Addressed the input culture in light settings where comma and dot were interpreted differently New startup 4K HDR. Created using EveningSkyHDRI001B_4K-HDR.exr from ambientCG.com, licensed under the Creative Commons CC0 1.0 Universal License. Known Limitations Some float inputs may yield an unespected result when using comma or dot It is not possible to exclude a light panel from the direct camera rays Transparent materials are still not supported
Version 0.3 Features Improved save methods for project, 3d data and materials Bug fixes in project creator Added support to 3ds, fbx, dae, obj, stl, ply, x3d, blend and glTF file formats" Known Limitations Lighting data is not being saved within a project Unsupported transparent materials
Version 0.2 Features Open entry. No more login module Selector does not refresh on mouse move as requested. Hold left Ctrl and click to select Selected object name is shown on Scene Inspector Text warning if the hardware does not support Raytracing The Material previews in Material Editor are not broken anymore Images (beauty pass only) can be saved in .png format Known Limitations A project needs to be set before importing fbx files Light data is not being currently saved with the project Unsupported transparent materials Can not import FBX files if rigged with bones Output path, format and resolution are not tweakable yet
Version 0.1 Features First release! Account Creation module Basic Scene Inspector 3D node selector Hide/Unhide 3D node Known Limitations Delayed feedback on Account Creation module 3D Node selector hoovering may not be clear when object is selected Unsupported transparent materials Missing warning for missing RTX hardware when activating Raytracing option Can not import FBX files if rigged with bones