Version 0.5

Features

  • Selection is clearer thanks to a new wireframe overlay.
  • Added an option in Scene Structure panel to display the wireframe overlay on the selected object.
  • The render resolution has been increased to 1920x1080 pixels.
  • Minor tweak in rendering performances resulting in a better quality with a smaller computational effort.
  • Imported meshes can now be moved, rotated and scaled.
  • A moved object can be reset to its initial coordinates.
  • Known Limitations

  • Some float inputs may still yield an unespected result when using comma or dot
  • It is not possible to exclude a light panel from the direct camera rays
  • Transparent materials support is under investigation.
  • Version 0.4

    Features

  • Lighting data is now saved in the project file
  • Addressed the input culture in light settings where comma and dot were interpreted differently
  • New startup 4K HDR. Created using EveningSkyHDRI001B_4K-HDR.exr from ambientCG.com, licensed under the Creative Commons CC0 1.0 Universal License.
  • Known Limitations

  • Some float inputs may yield an unespected result when using comma or dot
  • It is not possible to exclude a light panel from the direct camera rays
  • Transparent materials are still not supported
  • Version 0.3

    Features

  • Improved save methods for project, 3d data and materials
  • Bug fixes in project creator
  • Added support to 3ds, fbx, dae, obj, stl, ply, x3d, blend and glTF file formats"
  • Known Limitations

  • Lighting data is not being saved within a project
  • Unsupported transparent materials
  • Version 0.2

    Features

  • Open entry. No more login module
  • Selector does not refresh on mouse move as requested. Hold left Ctrl and click to select
  • Selected object name is shown on Scene Inspector
  • Text warning if the hardware does not support Raytracing
  • The Material previews in Material Editor are not broken anymore
  • Images (beauty pass only) can be saved in .png format
  • Known Limitations

  • A project needs to be set before importing fbx files
  • Light data is not being currently saved with the project
  • Unsupported transparent materials
  • Can not import FBX files if rigged with bones
  • Output path, format and resolution are not tweakable yet
  • Version 0.1

    Features

  • First release!
  • Account Creation module
  • Basic Scene Inspector
  • 3D node selector
  • Hide/Unhide 3D node
  • Known Limitations

  • Delayed feedback on Account Creation module
  • 3D Node selector hoovering may not be clear when object is selected
  • Unsupported transparent materials
  • Missing warning for missing RTX hardware when activating Raytracing option
  • Can not import FBX files if rigged with bones
  • REAL PBR